DoD_HC1-DoD_Heutau from DoD v3.1 beta adapted for Day of Defeat v1.1
        Repackaged for distribution by -MM!!-Major Malfunction
        Visit us at www.mikesmarauders.com

As the Invasion neared its end, there was only one barrier left to prevent the Allied Forces from entering the southern regions of the Reich: the Chiemgau Region with the key city Heutau, the Wehrmachts last real stronghold.

Allied Objectives:
You all know what is in front of you, the Krauts are fighting like a cornered rat, inflicting heavy casualties every footstep we try to proceed. Heutau is the key to this region and this region is the key to the Reich.

Axis Objectives:
We now have the chance to beat our enemy and gain back the initiative we lost since in Sicily. I dont have to tell you what would happen if we lose Heutau so dont even think about retreating. There is nothing else than total victory left for us. We are expecting a massive assault in the late afternoon so get in position!

by Michael "[iNw][DOD]SECTOR-EFFECTOR" Goemmel

Texture Art by:  -iNw-HK,-iNw-Puppetz,-iNw-Wizzard, Masako and Nightshade 

SdKfz Prefab by:        Panzergrenadier
Jagdtiger Model by:     -iNw-HK


Thanks to:
My friends at iNvasion Works! 

DoD-team ( Especially Pickitup, Dasjuden and Thunder Weenie), Valve, Wolve, Splatterpunks, R-Speedioactive Man, Ashkan, Foxhunter Spawn, iNw Pimps,C0wB0y, DoDmod.com-Moderators, Brauerei Schnramer and all who i forgot ( Sorry!)

Mein Tribut an die Heimat!

     I hope you have as much fun playing the map like i had making it, E-Mail me any comments, suggestions or rants at SE@iNvasionWorks.com

Cheers,

Michael
